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Monday, May 29, 2006

Fable: The Lost Chapters

I just played Fable: The Lost Chapters, the RPG game where we controlled the journey of one kid throughout his life from childhood through adulthood and on to old age. The interesting side is that our every action will determine the character's skills, moralities and physical appearances! Imagine that if we keep doing the bad deeds, there will be horns coming out of our head *lol*, but haven't try this yet. Last Saturday I downloaded the walkthroughs for this game, hey who thought that there's an elixir of life potion behind that spoken lion's mouth statue (a.k.a the demon gate).

Some said that this game could be compared to Morrowind for its freedom to go anywhere we wanted, interact to the world and the world will adapt to it. I think Morrowind is much more free-roaming, we could do whatever we wanted in Morrowind, but in Fable there's a certain paths to follow. Fable is great for player who doesn't want to get lost in the game as in the Morrowind. I remember staring at it with my cousin awed by the huge size of the world and also by its stunning graphical and cool weather system, but then I asked him "What should we do then?" and he has no idea *lol*. Ah can't wait to try the next version of Morrowind: "Oblivion".

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